The released Red Dead Redemption 2 made a splash in the gaming industry. The game was considered to be the best one in 2018, according to many estimates. This is not surprising because Rockstar always releases massive blockbusters. The game was initially released on consoles but appeared on personal computers later. The developers diversified the gameplay by releasing the online version after that. Let’s take a look at how this mode was created and why it became unpopular. We will answer the question “Is Red Dead online cross platform?” and other similar requests.
Table of Contents
The release of RDO
The release of the online mode was scheduled for December 1, 2020. The remarkable fact is that the company decided not to make it an expansion to DRD 2 but instead released it as a standalone project. This decision reflected the desire to develop a standalone project based on the original game but with a focus on multiplayer. Considering the success of this mode in GTA V, such a decision looked pretty logical. The standalone release inspired hope that the developers would work hard on Red Dead Online, developing it in the future.
The peak of popularity
The opportunity to play on various platforms had a positive impact on the popularity of the mode. It is worth noting that the success of RDR 2 brought a lot of attention to the mode. Users liked the opportunity to unite in gangs and take part in various missions. The company reported a high level of sales, planning to add new content.
The first problems
Compared to GTA, it had very little in-game content. Rockstar was not happy with modding but they also solved technical issues very badly. Due to this, there was a large influx of cheaters. Users found new vulnerabilities to ruin the gameplay for other participants. Perhaps, the developers were adding less new content, solving various issues.
The dawn
Despite the existing problems, there was still a high level of online players. Even when the developers stopped adding new updates for half a year. Players were not confused and decided to protest, making screenshots near the graves, referring to the death of RDO. As a result, the developers heard them but responded with sad news. They stated about the end of the support of Red Dead Online. The need for more employees to work on another project, GTA 6, was stated as a reason.
Conclusion
The release of Red Dead Online brought even more money to the company but the further support of the project did not provide the desired profit. The game needed various updates, fixing problems, and adding new content. The studio refused it, having focused on the development of their main project.